Learning C by Creating Games with UE4 - William Sherif [2015, PDF EPUB, ENG] Code


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Torrent File Content (414 files)


William Sherif - Learning C++ by Creating Games with UE4 - 2015
    Code
          6572OT_03_Puzzle/Config/DefaultEditor.ini -
226 bytes

          6572OT_03_Puzzle/Config/DefaultEngine.ini -
2.29 KB

          6572OT_03_Puzzle/Config/DefaultGame.ini -
129 bytes

          6572OT_03_Puzzle/Config/DefaultInput.ini -
104 bytes

          6572OT_03_Puzzle/Content/Maps/Example_Map.umap -
8.71 MB

          6572OT_03_Puzzle/Intermediate/ProjectFiles/Puzzle.vcxproj -
26.99 KB

          6572OT_03_Puzzle/Intermediate/ProjectFiles/Puzzle.vcxproj.filters -
3.18 KB

          6572OT_03_Puzzle/Intermediate/ProjectFiles/Puzzle.vcxproj.user -
1.14 KB

          6572OT_03_Puzzle/Source/Puzzle.Target.cs -
514 bytes

          6572OT_03_Puzzle/Source/Puzzle/Private/Puzzle.cpp -
170 bytes

          6572OT_03_Puzzle/Source/Puzzle/Private/PuzzleBlock.cpp -
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          6572OT_03_Puzzle/Source/Puzzle/Private/PuzzleBlockGrid.cpp -
1.77 KB

          6572OT_03_Puzzle/Source/Puzzle/Private/PuzzleGameMode.cpp -
425 bytes

          6572OT_03_Puzzle/Source/Puzzle/Private/PuzzlePlayerController.cpp -
388 bytes

          6572OT_03_Puzzle/Source/Puzzle/Public/Puzzle.h -
152 bytes

          6572OT_03_Puzzle/Source/Puzzle/Public/PuzzleBlock.h -
1.54 KB

          6572OT_03_Puzzle/Source/Puzzle/Public/PuzzleBlockGrid.h -
1.4 KB

          6572OT_03_Puzzle/Source/Puzzle/Public/PuzzleGameMode.h -
383 bytes

          6572OT_03_Puzzle/Source/Puzzle/Public/PuzzlePlayerController.h -
404 bytes

          6572OT_03_Puzzle/Source/Puzzle/Puzzle.Build.cs -
278 bytes

          6572OT_03_Puzzle/Source/Puzzle/Resources/Windows/Puzzle.rc -
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          6572OT_03_Puzzle/Source/PuzzleEditor.Target.cs -
528 bytes

          6572OT_08_GoldenEgg/Config/DefaultEditor.ini -
163 bytes

          6572OT_08_GoldenEgg/Config/DefaultEngine.ini -
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          6572OT_08_GoldenEgg/Config/DefaultInput.ini -
1.51 KB

          6572OT_08_GoldenEgg/Content/Blueprints/BP_GameModeGoldenEgg.uasset -
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          6572OT_08_GoldenEgg/Content/Blueprints/BP_MyHUD.uasset -
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          6572OT_08_GoldenEgg/Content/Blueprints/characters/BP_Avatar.uasset -
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          6572OT_08_GoldenEgg/Content/Blueprints/characters/BP_NPC_Andrew.uasset -
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          6572OT_08_GoldenEgg/Content/Blueprints/characters/BP_NPC_David.uasset -
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          6572OT_08_GoldenEgg/Content/Blueprints/characters/BP_NPC_Justin.uasset -
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          6572OT_08_GoldenEgg/Content/Blueprints/characters/BP_NPC_Owen.uasset -
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          6572OT_08_GoldenEgg/Content/Character/HeroTPP.uasset -
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          6572OT_08_GoldenEgg/Content/Character/HeroTPP_Physics2.uasset -
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          6572OT_08_GoldenEgg/Content/Character/HeroTPP_Skeleton.uasset -
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          6572OT_08_GoldenEgg/Content/DemoRoom/Materials/M_DemoWall.uasset -
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          6572OT_08_GoldenEgg/Content/DemoRoom/Materials/M_DemoWall_Inst.uasset -
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          6572OT_08_GoldenEgg/Content/DemoRoom/Materials/M_DemoWall_Inst_3.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/Audio/Physical_Materials/Metal.uasset -
706 bytes

          6572OT_08_GoldenEgg/Content/ExampleContent/Audio/Physical_Materials/Rubber.uasset -
844 bytes

          6572OT_08_GoldenEgg/Content/ExampleContent/Blueprints/Materials/M_Orange_Shiny.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/Blueprints/Meshes/SM_Door.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/Input_Examples/Materials/M_Toy_Cow.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/Input_Examples/Meshes/SM_Toy_Cow.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/Input_Examples/Textures/T_Toy_Cow_M.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/Input_Examples/Textures/T_Toy_Cow_N.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/ScriptExamples/PivotPainter/GlobalMaterialParameters/FoliageShaderMaterialParameters.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/ScriptExamples/PivotPainter/Materials/Grass.uasset -
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          6572OT_08_GoldenEgg/Content/ExampleContent/ScriptExamples/PivotPainter/Materials/M_PalmTree.uasset -
234.88 KB

          6572OT_08_GoldenEgg/Content/ExampleContent/ScriptExamples/PivotPainter/Materials/M_PalmTree_Inst.uasset -
157.06 KB

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Description



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Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.

Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.

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